If you import a PNG file from Fireworks by cutting and pasting, the file is converted to a bitmap. Select options for preserving images, text, and guides.
When you import PNG images from Fireworks, import files as editable objects to modify in Animate, or as flattened files to edit and update in Fireworks. When you import vector images into Animate from FreeHand, select options for preserving FreeHand layers, pages, and text blocks. When you import Adobe® Illustrator® and Adobe® Photoshop® files into Animate, you can specify import options that let you preserve most of your artwork's visual data, and the ability to maintain the editability of certain visual attributes with the Animate authoring environment. Quick share and publish your animations.Best Practices to optimize FLA files for Animate.Best practices - SWF application authoring guidelines.Best practices - Tips for creating content for mobile devices.Controlling external video playback with ActionScript.Export graphics and videos with Animate.Working with Custom Platform Support Plug-in.Best practices - Accessibility guidelines.Best practices - Organizing ActionScript in an application.
How to package applications for AIR for iOS.Creating and publishing a WebGL document.Automating tasks with the Commands menu.Apply patterns with the Spray Brushtool.Working with Illustrator AI files in Animate.
Go to “File” at the top menu, select “Export Layers(Onion Skin Mode)”, and designate an exporting destination. Once an animation is completed, let’s export as a PNG format in sequence numbers. You can specify the speed of frames.īy turning off Onion Skin Mode, it will bring back to the regular canvas display. In order to check the animation, go to “View” at the top menu and select “Auto Replay”. (For Mac users, command + up arrow key and command + down arrow key.) When moving between the previous and subsequent frames, Ctrl + up arrow key and Ctrl + down arrow key is convenient. This will help creating an animated cartoon or a flip book to see several frames at once. Then, only active layer will appear, and the previous and subsequent layers will appear with a shade of red and green. Go to “View” at the top menu and select “Onion Skin Mode”. All three layers will get blended onto canvas, so three balls are visible. But, by handling layers as frames, it enables to create an animation.Īs shown below, for example, there are slightly shifted balls drawn in three different layers. Diagram:Preview the previous and subsequent framesįireAlpaca does not specialize in creating an animation, therefore it is not equipped with a tool to manage frames. Onion Skin tool is used to preview the previous and subsequent drawings with a translucent mode. This will help creating an animated cartoon or a flip book to see several frames at once. A new function called Onion Skin is equipped from FireAlpaca 1.5.1.